Once your workspace is synced, you can boot the complete authoritative game backend locally in under two minutes.
Run the canonical entrypoint script from the root directory of your workspace:
./run-walking-skeleton.sh
This script performs pre-flight checks, generates RS256 cryptographic keys, starts local Postgres & Redis instances via Docker, builds the authoritative packages (voxel engine), and boots the auth and game server simulation engines.
To connect the Godot client, run ../Godot_v4.5-stable_linux.x86_64 --path gcp-aethel-client and login using dev@aethel.local / Password1!.